![]() ![]() Tweaks & balance adjustments to multiple decor & retail kiosk objects Hangar vehicles can transition directly from roads when driving to gatesĮnvironment report distinguishes minor differences better via non-linear colors Hangar vehicles now prefer to traverse on roads vs taxiways duration slider allowing inputs over 24 hoursįix Runway/Gate directional reachability when roads/ramps are usedįix and improve visuals for roads constructed on aircraft gatesįix on-gate road validation being incorrect for two rotations Increase throughput of coffee & drink retail objectsįix retail object selection bug that caused error, unsatisfied paxįix food display usage task save/load related bugįix unintended interaction with underground & ground floor spritesįix ESC not working with scenario editor openįix metal detector position on default mapįix escalator placement validation regressionįix (and improve) pax ability to vacate & exit security zone / processįix bag carousel luggage animation offset slightlyįix retail / goods deliveries not being carried to final destinationįix auto-foundation not correctly checking for fences & roadsįix maint. Increase number of tasks issued for dismantle jobs for faster projects Boost effect intensity and distance on many decor objects ![]()
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